Physically-Based Simulation
It’s a course I took with Prof. Bo Zhu in FALL2019. I learnt and implemented some common physical simulation like cloth and fluid. It’s a great chance for me to understand how the animation softwares like MAYA works internally.
The taking-off scene in the movie. It was definitely the most impressive scene in an animation movie I’d seen when I first watched this movie.
The idea is to simulate the interaction between the cloth and the balloons, as well as the lift of the house. This is a very basic mass-string model but the collisions of the particles are not easy to control. I need to follow the physics behind the scene, but since it’s simulation, I need to adjust the force/movement of the particles to have a better visual effect.